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Integer rounding???

 
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JAM2014



Joined: 24 Apr 2014
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Integer rounding???
PostPosted: Wed Feb 03, 2016 11:31 am     Reply with quote

Hi All,

I have a signed 'scaled integer' that represent a Fahrenheit temperature. The integer value varies from -2500 (-25F) to +12500 (125F), with all values scaled by 100. I'd like to round these values to the nearest 10, so that my temperatures will have a single digit after the decimal, with the trailing 0 not displayed.

So, a value of 7512 would round down to 7510, and be displayed as '75.1' , and a value of 7518 would round up to 7520, and be displayed as '75.2'.

I can imagine some brute force methods to do this, but nothing simple comes to mind.

I've got the display part covered, I'm just looking for some ideas on integer rounding.

Jack
Ttelmah



Joined: 11 Mar 2010
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PostPosted: Wed Feb 03, 2016 11:49 am     Reply with quote

Just use +5, then divide by 10.

7512+5 = 7517

Integer /10

7517/10 = 751

7518+5 = 7523
7523/10 = 752

etc..

You can use +4 or +5, according to where exactly you want the change to occur.
JAM2014



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PostPosted: Wed Feb 03, 2016 1:46 pm     Reply with quote

Hi Ttelmah,

Ah! Perfect! Works like a charm! Very Happy

Jack
Ttelmah



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PostPosted: Thu Feb 04, 2016 1:37 am     Reply with quote

Well done for thinking in integer. Smile
Mike Walne



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PostPosted: Thu Feb 04, 2016 8:13 am     Reply with quote

Not quite. Negative values require -5 to round off correctly

Mr T showed how to do it recently for floats.

Try something like this

(i<0? (i-5)/10: (i+5)/10 )

(I can't find a SIGN() function)

Mike
Ttelmah



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PostPosted: Thu Feb 04, 2016 9:20 am     Reply with quote

Good point. I tend to use Kelvin, so don't have to worry about -ve values.... (Actually I might get very worried by a -ve value!...)
Mike Walne



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PostPosted: Thu Feb 04, 2016 11:54 am     Reply with quote

Yes, Kelvin solves a lot of problems.

Worries me when weather forecasters (the ones who should know better) talk about 20C being twice a hot as 10C.
I've yet to work out how they handle negative values.

I suppose negative Kelvin is in the group as travelling faster than the speed of light and black holes.

Mike
temtronic



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PostPosted: Thu Feb 04, 2016 12:34 pm     Reply with quote

Mike, all things are relative and you can go faster than the speed of light. consider that the math that says you can't is the SAME math that says bumblebees cannot fly.

I like *F over *C but the Feds here in Canada say everything has to be Metric...though when a bad guy is wanted he's ALWAYS 6' 2", 180 pounds.....



BTW this...
(i<0? (i-5)/10: (i+5)/10 )

gave me a headache trying to figure it out !!
though I think it says..
IF i < 0 THEN (i-5)/10 ELSE (i+5)/10



Jay
Mike Walne



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PostPosted: Thu Feb 04, 2016 1:44 pm     Reply with quote

Spot on Jay.

It's standard 'C' short hand for the ternary operator if/then/else.
I've got it in my copy of K&R and other C programming books.
A lot of the other 'C' constructs give me a headache also.
I know what I want in (say) QBasic, but have to look it up in 'C'.
(Age related?)

I tried this variation

(i + (5 * i/abs(i) ))/ 10

It works for all values and didn't fall over when i==0.
I found that surprising.

Mike
temtronic



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PostPosted: Thu Feb 04, 2016 2:14 pm     Reply with quote

yup, it's an age thing ! I used QB45 for a LOT of code in the 'early days', got into a mess, wrote THE Mr. Gates a one page letter,got a call few days later and 2 big packets of information about QB45. Once Windows took over the real serial ports had to rethink direction of the company,got into PICs.
Even they were a LOT simpler then ! Now they have more fuses than instructions. Isppose if you 'live and breath' C everyday you get good at it, me , I just 'bodge' it enough to get a PIC to do what I need.

Jay
Ttelmah



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PostPosted: Thu Feb 04, 2016 3:44 pm     Reply with quote

The point about ?:, is that the statement can be used in maths, to actually 'return' the different values, where the 'if' can't directly do this.

You have to be very careful about the 'faster than light' thing. There is nothing at all in the current theories, that prevent something actually travelling faster than light. What there is, is an impossibility actually _at_ the speed of light. The effective mass of the object becomes infinite, so it can't accelerate 'through' this speed. It's the inverse of an asymptote.

The logic test is a lot quicker than using an extra multiplication and division.
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