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Comparing Structs

 
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forgie



Joined: 03 Nov 2005
Posts: 7

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Comparing Structs
PostPosted: Sat Nov 05, 2005 9:59 am     Reply with quote

Hi there.
There's most likely a simple solution to my problem, and I'm hoping someone can enlighten me to it. I have two structs of the same type, and I want to compare them. I have one called State, and one called Old_State. I was hoping that

#define State_Changed (State != Old_State)

then later on

if(State_Changed) Do_Blah();

would do the trick as a comparison, but PICC says "A numeric expression must appear here"

Any ideas?
Thanks
PCM programmer



Joined: 06 Sep 2003
Posts: 21708

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PostPosted: Sat Nov 05, 2005 11:28 am     Reply with quote

http://www.ccsinfo.com/forum/viewtopic.php?t=21433&highlight=compare+structures
forgie



Joined: 03 Nov 2005
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PostPosted: Sat Nov 05, 2005 12:01 pm     Reply with quote

Yeah, I was thinking more along the lines of comparing the block of memory. I just don't know how to, that's all.

I would've thought you could just write:

if((int32) State != (int32) Old_State) Something_Changed();

But it doesn't work as expected.....
PCM programmer



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PostPosted: Sat Nov 05, 2005 12:16 pm     Reply with quote

Here are links to several C FAQs which say you can't compare
structures in that way.
http://www.google.com/search?hl=en&q=compare+structures++++C&btnG=Google+Search

Quote:
I was thinking more along the lines of comparing the block of memory

Look at the memcmp() function. It's in String.h, which is in
c:\Program Files\Picc\Drivers
forgie



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PostPosted: Sat Nov 05, 2005 8:39 pm     Reply with quote

Thanks PCM Programmer. I guess I didn't think about the 'padding bits.' If, however, I make my struct so that it takes up exactly 4 bytes (it's currently 3 bytes and 2 bits, so it should be pretty easy to pad it), is there any reason I couldn't compare them how I suggested previously?
PCM programmer



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PostPosted: Sat Nov 05, 2005 9:53 pm     Reply with quote

I didn't realize your structure was only four bytes long. In that case
it would work. Though if you look at the following test program
the standard approach of element by element comparison produces
exactly the same ASM code as casting the structures to int32 and
comparing them. I tend to do things in the standard way for reasons
of safety and future maintainability of the code.

Code:
#include <16F877.H>
#fuses XT, NOWDT, NOPROTECT, BROWNOUT, PUT, NOLVP
#use delay(clock = 4000000)
#use rs232(baud=9600, xmit=PIN_C6, rcv=PIN_C7, ERRORS)

typedef struct
{
int8 a;
int8 b;
int16 c;
}T_ABC;

T_ABC struct1;
T_ABC struct2;   

//=================================
void main()
{
int result;

if((int32)struct1 == (int32)struct2)
   result = 1;
else
   result = 0;   


if((struct1.a == struct2.a) &&
   (struct1.b == struct2.b) &&
   (struct1.c == struct2.c))
   result = 1;
else
   result = 0;   
   

while(1);
}


Listing for int32 method:
Code:

0000       ... if((int32)struct1 == (int32)struct2) 
0014 0825       00322 MOVF   25,W
0015 0221       00323 SUBWF  21,W
0016 1D03       00324 BTFSS  03.2
0017 2827       00325 GOTO   027
0018 0826       00326 MOVF   26,W
0019 0222       00327 SUBWF  22,W
001A 1D03       00328 BTFSS  03.2
001B 2827       00329 GOTO   027
001C 0827       00330 MOVF   27,W
001D 0223       00331 SUBWF  23,W
001E 1D03       00332 BTFSS  03.2
001F 2827       00333 GOTO   027
0020 0828       00334 MOVF   28,W
0021 0224       00335 SUBWF  24,W
0022 1D03       00336 BTFSS  03.2
0023 2827       00337 GOTO   027


Listing for standard method:
Code:

0000       ... if((struct1.a == struct2.a) &&   
0000       ...    (struct1.b == struct2.b) && 
0000       ...    (struct1.c == struct2.c)) 
0028 0825       00350 MOVF   25,W
0029 0221       00351 SUBWF  21,W
002A 1D03       00352 BTFSS  03.2
002B 283B       00353 GOTO   03B
002C 0826       00354 MOVF   26,W
002D 0222       00355 SUBWF  22,W
002E 1D03       00356 BTFSS  03.2
002F 283B       00357 GOTO   03B
0030 0827       00358 MOVF   27,W
0031 0223       00359 SUBWF  23,W
0032 1D03       00360 BTFSS  03.2
0033 283B       00361 GOTO   03B
0034 0828       00362 MOVF   28,W
0035 0224       00363 SUBWF  24,W
0036 1D03       00364 BTFSS  03.2
0037 283B       00365 GOTO   03B
forgie



Joined: 03 Nov 2005
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PostPosted: Sat Nov 05, 2005 10:10 pm     Reply with quote

Ok, that's good to know. I'll try padding the struct and comparing them.... although this is all becoming a bit unwieldy for the purposes that I had envisaged the struct being useful for in the first place! Such is life...
newguy



Joined: 24 Jun 2004
Posts: 1911

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PostPosted: Sun Nov 06, 2005 12:13 pm     Reply with quote

Is it possible to declare a union with your struct and an int32? If it is, then your int32 and the union will both reside in the same 4 bytes in RAM. Comparing two structs is then replaced by comparing two int32's.

I have no idea if this will work - it's just a suggestion.
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